Image

Features ›› Nodes ›› Procedural Nodes ›› Environment Nodes ››
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Image by Jens Kafitz









The 'Image' Node or Layer can be used to load an Image in the Layerstack or Nodegraph.


It is a stripped down version of a Mari 'Tiled' Node without the UV Transformation options

that the 'Tiled' Node offers and is thereby a faster node in itself.


It can be used together with the 'Manifold UV' Node in the Nodegraph to turn it into a full 'Tiled' Node again.


In addition the Node overs 'Stencil' functionality that allows you to turn of default image wrapping around the edges





Image Array


This Node is also available as an 'Array' Variant supporting 6 Image Inputs


Video




Node Overview



Node Ports


The 'Manifold' connection can be used to feed in a coordinate system to evaluate the Image on.

Possible Nodes to attach to are 'UV' & 'Manifold UV' for example to adjust the tiling of the image


Node Properties


Image


Drag & Drop an image from the image manager or outside of Mari or use the Browse Button

to browse for one.


Filtering


The Filtering Method used for the loaded Image


If the Filter Method is set to 'Anisotropic' this will determine the amount of filtering when the image is

viewed at grazing angles



Stencil


Determines if the image is generated tiling or non tiling.



The UDIM to generate the single image instance in.


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