Custom Surface Normal

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Custom Surface Normal by Jens Kafitz








The Custom Object Normal Node is a variation of Mari's default 'Object Normal' Node.

However it has added options to change the normal orientation.


The Custom Object Normal Node has mask applications (by isolating different directions of a model in combination with a

Color Switch) and can be helpful to create flow maps used by Nodes such as Paintable Gabor Noise.


Rotating Normals on a model:



Node Overview



Node Ports


Allows you to connect a Manifold Node to drive the transformation of the Normals


Node Properties


Rotate Normal


Will rotate the normal around the specified axis. Rotation is in degrees from original.


Offset Normal


Will move the normals along the specified axis.



Values outside slider range


You can enter numbers outside the slider range in the numerical field





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