Custom Surface Normal by Jens Kafitz
The Custom Object Normal Node is a variation of Mari's default 'Object Normal' Node.
However it has added options to change the normal orientation.
The Custom Object Normal Node has mask applications (by isolating different directions of a model in combination with a
Color Switch) and can be helpful to create flow maps used by Nodes such as Paintable Gabor Noise.
Rotating Normals on a model:
Allows you to connect a Manifold Node to drive the transformation of the Normals
Will rotate the normal around the specified axis. Rotation is in degrees from original.
Will move the normals along the specified axis.
Values outside slider range
You can enter numbers outside the slider range in the numerical field
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