Mix / Lerp by Jens Kafitz
The Mix Node provides simple linear interpolation functionality for two values via a mix value.
The two values can be set in the Node properties or input via graph connections.
Inputs the component A for the Mix.
If this is mapped the 'Color A' Field in the Node properties is ignored
Inputs the component B for the Mix.
If this is mapped the 'Color B' Field in the Node properties is ignored
Inputs the Mix component for A and B.
If this is mapped, the 'Mix' Slider in the Node Properties is multiplied against
the value mapped to the 'Mix' Connection.
The Colors or Values to Mix.
These Color fields can be overwritten by attaching other nodes to the A/B connections on the Node
in the Graph.
Controls the Mix between Color A (closer to 0) and Color B (closer to 1).
The value can be mapped by using the 'Mix' Connection in the Nodegraph.
The Mix Slider will always be evaluated even if the 'Mix' Connection is mapped.
If the Mix Connection is mapped it will be multiplied by the Value of the Mix Slider, so in order
to get 100% effect from the mapped connection set the Mix Slider to 1.0
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