Gradient Map (x8)


  • Where to find it:


    • Add Adjustment Layer / Extension Pack / Color Correction /


    • NodeGraph / Right Mouse Click / Nodes / Filter / Extension Pack / Color Correction /






The Gradient Map Node is a workaround to Mari's lack of proper Ramps/Gradient.

It acts like a Ramp Node with a maximum of 8 bands to remap your input with.


+


Video


Node Overview



Node Ports


  • Input

Supplies the Color or Texture that you want to remap


  • Color 1 - 8

Supplies the colors to be used for each band of a ramp. If any of these ports are mapped, the corresponding

color field of the node properties is no longer used.


Node Properties

MAIN TAB

General


  • Interpolation

The interpolation method used to blend between colors.


  • Bands

Determines the number of steps the generated gradient should consist of and how many of

the color/position fields are evaluated


Colors


  • Color 1 - 8

The Color of each step the gradient is comprised of. Only the Color fields are evaluated that fall within the range

of the Bands value set in the General Group


  • Position 1 - 8

The position of each step the gradient is comprised of. Only the position fields are evaluated that fall within the range

of the Bands value set in the General Group