Normal Directional Mask


  • Where to find it:


    • Add Adjustment Layer / Extension Pack / Normal Map /


    • NodeGraph / Right Mouse Click / Nodes / Filter / Extension Pack / Normal Map /







Normal Directional Mask creates a mask based on an angle of vectors inside a normal map





Node Overview




Node Ports


  • Normal Map

The Normal Map Input stream to create a mask from


  • Rotation Map (0-1,optional)

A black to white (0-1) map defining the values to rotate the Normal Map.

The Rotational Map is evaluated in addition to the Angle slider in the Node Properties


  • Position

Defines the Midpoint on the histogram from which to contrast from. This replaces the value in the Position Slider in the Node Properties


  • Contrast

Defines the Bracket around the 'Position' for Black & White Point. This replaces the value in the Contrast Slider in the Node Properties


Node Properties


MAIN TAB

Main


  • Angle

The Angle in degrees (0-360) to rotate the normal map vectors


  • Range

The range of values to include in the Mask



Levels


  • Position

Defines the Midpoint on the histogram from which to contrast from


  • Contrast

Defines the Bracket around the 'Position' for Black & White Point



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