Material ID Channel from Selection Groups by Jens Kafitz
Material ID Channel from Selection Groups allows you to create a a new channel with a unique
color fill for each selected selection groups. All selection group types (object, patch, faces) are supported
Material ID Channels are a useful way to have a single channel for multiple material masks.
Optionally the tool allows you to create individual mask layers from each selection group.
Currently there are two ways to utilize Material IDs in Mari
Filtering options at the top of the dialog allow you do search through the list of Selection Groups.
The name of the channel to create as 'Material ID' Channel.
If the name already exists, selected selection group IDs will be added to the existing one
The resolution of the 'Material ID' Channel to create if the Name entered does not exist already
Will create a colored ID layer in the specified Channel
Will create one black/white mask layer per Selection Group in the specified Channel
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